The idea of the enemies was good, but when you have enemies that walk around following paths you have to wait for the right moment and that will take away a lot of dynamism.
The newgrounds API has been implemented and all is working fine. I just have to finish the levels and look for some bugs, but the game is mostly ready to publish.
The new list is here:
- 15 diferent levels
- Smooth character movements READY!
Double jump- Player dies if:
Touches a enemy, touches something spiny, fall down the level.READY! - Spikes,
static cannons, bouncers, coins. READY! Enemies:Simple walking enemies (Like Mario's goombas)Jumping enemies (Like Mario's flying koopas)Flying enemies (Just go wherever they like)- English/Spanish language selection READY!
- Options and credits screen READY!
- Newgrounds medals integration READY!
- To win the player needs to pick all the coins and reach the goal. READY!
- Stats screen with information like time played, jumps, kills and so on.
- Mute option
I'll continue working. See you later!
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